Haptic rendering: foundations, algorithms, and applications
Haptic rendering: foundations, algorithms, and applications
Haptic rendering: foundations, algorithms, and applications
Price: $58.23 FREE for Members
Type: eBook
Released: 2008
Publisher: A K Peters
Page Count: 615
Format: pdf
Language: English
ISBN-10: 1568813325
ISBN-13: 9781568813325
User Rating: 5.0000 out of 5 Stars! (1 Votes)

Review

…a very thorough review of the field of haptic interfaces by the leading thinkers. … this book could become the standard reference for academic and industrial research and development.
—Chris Ullrich, director of applied research, Immersion Corp

This book covers all essential technical aspects of haptic rendering. Written by leading authorities in the field, it spans a broad spectrum of topics … a stimulating resource for students, scholars, and professionals … a truly comprehensive and carefully composed collection …
—Markus Gross, ETH Zurich

This is a must-read … an excellent desktop reference for anyone wishing to add touch-enabled interactions to simulated environments.
—Hong Z. Tan, Purdue University and founding chair of Technical Committee on Haptics

powerful detailed survey of Haptic interfaces which are becoming popular in both electronics and computing worlds. Articles consider different techniques for designing touch-enabled interfaces for many applications from models to medical training, considering their growing importance.
—The Bookwatch, November 2008

About the Author

Ming C. Lin is a professor in the Computer Science Department at the University of North Carolina (UNC), Chapel Hill. She is an associate editor and a guest editor of several journals and magazines, including IEEE Transactions on Visualization and Computer Graphics, International Journal on Computational Geometry and Applications, IEEE Computer Graphics and Applications, and ACM Computing Reviews. She also edited the book Applied Computational Geometry and has received several awards within the academic community. Miguel Otaduy is a research associate at ETH Zurich. His research areas include haptic rendering, physically based simulation, collision detection, and geometric modeling. He received his Ph.D in computer science from the University of North Carolina, Chapel Hill.

Midwest Book Review (Oregon, WI USA) | 5 out of 5 Stars!
10/11/2008

Ming C. Lin and Miguel A. Otaduy edit HAPATIC RENDERING: FOUNDATIONS, ALGORITHMS AND APPLICATIONS, a powerful detailed survey of Hapatic interfaces which are becoming popular in both electronics and computing worlds. Articles consider different techniques for designing touch-enabled interfaces for many applications from models to medical training, considering their growing importance. A fine advanced computer and software engineering title, and a top pick for advanced college-level collections, offering excellent technical discussions and packing in details.

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